May 27, 2020  
2019-2020 Student Handbook and Undergraduate Catalog 
  
2019-2020 Student Handbook and Undergraduate Catalog
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INFO 2103 - Game Design/Development

Credit Hours: 3 Lecture Hours: 3
Prerequisite(s): INFO 1153 - Computer Programming I  and READ 1213 - Developmental Reading  with a “C” or better or test score exemption, and COMP 1123 - Introduction to Computers  with a “C” or better.
This purpose of this course is twofold to provide a strong foundation in software engineering, programming, and the C# language; and to work on all major aspects of developing video games using the Unity 3D game engine. Spring Only



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